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Namespace: Autodesk.Revit.DB

TriangulationInterfaceForTriangulatedSolidOrShell

Class
Description:
This class is used to call FacetingUtils::convertTrianglesToQuads with a triangulation defined by a TriangulatedSolidOrShell.
Remarks:
The vertex and triangle indices used by this class treat the triangulated solid or shell as if all the vertices and triangles of the different shell components were collected into single sets of vertices and triangles, respectively. For example, if a solid has two shell components and the first has ten vertices while the second has five vertices, vertexIndex 6 refers to vertex[6] of the first shell component, and vertexIndex 12 refers to vertex[2] of the second shell component. You can use the class TriangulationInterfaceForTriangulatedShellComponent to get a faceting of an individual shell component.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.TriangulationInterface
    Autodesk.Revit.DB.TriangulationInterfaceForTriangulatedSolidOrShell
TriangulationInterfaceForTriangulatedSolidOrShell Class Members:
Name Description Inherited From
TriangulationInterfaceForTriangulatedSolidOrShell Construct an interface object for a TriangulatedSolidOrShell.
Name Description Inherited From
IsValidObject Specifies whether the .NET object represents a valid Revit entity. (Inherited from TriangulationInterface ) TriangulationInterface
Name Description Inherited From
Dispose (Inherited from TriangulationInterface ) TriangulationInterface
Equals Determines whether the specified object is equal to the current object. (Inherited from Object ) Object
GetHashCode Serves as the default hash function. (Inherited from Object ) Object
GetType Gets the Type of the current instance. (Inherited from Object ) Object
ToString Returns a string that represents the current object. (Inherited from Object ) Object