Namespace:
Autodesk.Revit.DB
GeometryCreationUtilities
Class
Description:
A utility that allows construction of basic solid shapes.
A utility that allows construction of basic solid shapes.
Remarks:
The shapes created by these utilities are not a part of any Revit document, but can be used in conjunction with other geometric utilities from within API applications.
The shapes created by these utilities are not a part of any Revit document, but can be used in conjunction with other geometric utilities from within API applications.
GeometryCreationUtilities Class Members:
Name | Description |
---|---|
CreateBlendGeometry(CurveLoop, CurveLoop, ICollection<VertexPair>) | Creates a solid by blending two closed curve loops lying in non-coincident planes. |
CreateBlendGeometry(CurveLoop, CurveLoop, ICollection<VertexPair>, SolidOptions) | Creates a solid by blending two closed curve loops lying in non-coincident planes. |
CreateExtrusionGeometry(IList<CurveLoop>, XYZ, Double) | Creates a solid by linearly extruding one or more closed coplanar curve loops. |
CreateExtrusionGeometry(IList<CurveLoop>, XYZ, Double, SolidOptions) | Creates a solid by linearly extruding one or more closed coplanar curve loops. |
CreateFixedReferenceSweptGeometry(CurveLoop, Int32, Double, IList<CurveLoop>, XYZ) | Creates a solid by sweeping one or more closed coplanar curve loops along a path while keeping the profile plane oriented so that a line in the plane that is initially perpendicular to a given fixed direction remains perpendicular as the profile is swept along the path. |
CreateFixedReferenceSweptGeometry(CurveLoop, Int32, Double, IList<CurveLoop>, XYZ, SolidOptions) | Creates a solid by sweeping one or more closed coplanar curve loops along a path while keeping the profile plane oriented so that a line in the plane that is initially perpendicular to a given fixed direction remains perpendicular as the profile is swept along the path. |
CreateLoftGeometry | Creates a solid or open shell geometry by lofting between a sequence of curve loops. |
CreateRevolvedGeometry(Frame, IList<CurveLoop>, Double, Double) | Creates a solid of revolution by revolving a set of closed curve loops around an axis by a specified angle. |
CreateRevolvedGeometry(Frame, IList<CurveLoop>, Double, Double, SolidOptions) | Creates a solid of revolution by revolving a set of closed curve loops around an axis by a specified angle. |
CreateSweptBlendGeometry(Curve, IList<Double>, IList<CurveLoop>, IList<ICollection<VertexPair>>) | Creates a solid by simultaneously sweeping and blending two or more closed planar curve loops along a single curve. |
CreateSweptBlendGeometry(Curve, IList<Double>, IList<CurveLoop>, IList<ICollection<VertexPair>>, SolidOptions) | Creates a solid by simultaneously sweeping and blending two or more closed planar curve loops along a single curve. |
CreateSweptGeometry(CurveLoop, Int32, Double, IList<CurveLoop>) | Creates a solid by sweeping one or more closed coplanar curve loops along a path. |
CreateSweptGeometry(CurveLoop, Int32, Double, IList<CurveLoop>, SolidOptions) | Creates a solid by sweeping one or more closed coplanar curve loops along a path. |