Namespace:
Autodesk.Revit.DB
BoundingBoxUV
Class
Description:
A two-dimensional rectangle, parallel to the coordinate axes.
A two-dimensional rectangle, parallel to the coordinate axes.
Examples
Document doc = application.ActiveUIDocument.Document;
FilteredElementCollector collector = new FilteredElementCollector(doc);
ICollection<Element> collection = collector.OfClass(typeof(Autodesk.Revit.DB.View)).ToElements();
foreach (Element element in collection)
{
Autodesk.Revit.DB.View view = element as Autodesk.Revit.DB.View;
if (null != view)
{
string messageInfo = "BoundingBoxUV : ";
messageInfo += "\nView name : " + view.Name;
BoundingBoxUV boundingBox = view.Outline;
// Get max bounding box
UV max = boundingBox.Max;
messageInfo += "\nMax boundingbox : (" + max.U + "," + max.V + ")";
// Get min bounding box
UV min = boundingBox.Min;
messageInfo += "\nMin boundingbox : (" + min.U + "," + min.V + ")";
// Get bounds,
// Use 0 for Min and 1 for Max
UV bound = boundingBox.get_Bounds(0);
messageInfo += "\nBoundingbox bounds : (" + bound.U + "," + bound.V + ")";
TaskDialog.Show("Revit",messageInfo);
}
}
BoundingBoxUV Class Members:
Name | Description | Inherited From |
---|---|---|
BoundingBoxUV() | default constructor | |
BoundingBoxUV(Double, Double, Double, Double) | Creates object with supplied values. |
Name | Description | Inherited From |
---|---|---|
Dispose | Releases all resources used by the BoundingBoxUV | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object ) | Object |
GetHashCode | Serves as the default hash function. (Inherited from Object ) | Object |
GetType | Gets the Type of the current instance. (Inherited from Object ) | Object |
ToString | Returns a string that represents the current object. (Inherited from Object ) | Object |