Namespace:
Autodesk.Revit.DB
TriangulatedShellComponent
Class
Description:
This class represents a triangulated boundary component of a solid or a triangulated connected component of a shell.
This class represents a triangulated boundary component of a solid or a triangulated connected component of a shell.
Remarks:
The triangulation is "topologically connected" in the following sense: if two triangles share an edge geometrically, then they share a single edge topologically (i.e., they share two vertices defining the geometrically shared edge).
The triangulation is "topologically connected" in the following sense: if two triangles share an edge geometrically, then they share a single edge topologically (i.e., they share two vertices defining the geometrically shared edge).
TriangulatedShellComponent Class Members:
Name | Description | Inherited From |
---|---|---|
IsClosed | True if and only if the triangulation represents a topologically closed shell (i.e., each edge is shared by two triangles). | |
IsValidObject | Specifies whether the .NET object represents a valid Revit entity. | |
TriangleCount | The number of triangles in the triangulation. | |
VertexCount | The number of vertices in the triangulation. |
Name | Description | Inherited From |
---|---|---|
Clear | Empties the contents of this TriangulatedShellComponent. | |
Dispose | Releases all resources used by the TriangulatedShellComponent | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object ) | Object |
GetHashCode | Serves as the default hash function. (Inherited from Object ) | Object |
GetTriangle | Returns the triangle corresponding to the given index. | |
GetType | Gets the Type of the current instance. (Inherited from Object ) | Object |
GetVertex | Returns the vertex with a given index. | |
GetVertices | Returns the vertices of the triangulation. | |
ToString | Returns a string that represents the current object. (Inherited from Object ) | Object |