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Namespace: Autodesk.Revit.DB

Mesh

Class
Description:
A triangular mesh.
Remarks:
Meshes are generated during triangulation of faces. They can also be encountered directly in Revit geometry (typically imported geometry). Meshes contain a single array of Vertices, and a corresponding array of triangles. Triangles can be accessed by index from Triangle[Int32], and reference 3 vertices from the Vertices array.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.APIObject
    Autodesk.Revit.DB.GeometryObject
      Autodesk.Revit.DB.Mesh
Syntax
public class Mesh : GeometryObject
Mesh Class Members:
Name Description Inherited From
DistributionOfNormals Indicates the distribution of normal vectors along the tessellated mesh surface.
GraphicsStyleId The ElementId of the GeometryObject's GraphicsStyle (Inherited from GeometryObject ) GeometryObject
Id A unique integer identifying the GeometryObject in its associated non view-specific GeometryElement. (Inherited from GeometryObject ) GeometryObject
IsClosed Indicates whether the mesh is closed.
IsElementGeometry Indicates whether this geometry is obtained directly from an Element. (Inherited from GeometryObject ) GeometryObject
IsReadOnly Identifies if the object is read-only or modifiable. (Inherited from APIObject ) APIObject
MaterialElementId Element ID of the material from which this mesh is composed.
NumberOfNormals The number of normals associated with the mesh.
NumTriangles The number of triangles that the mesh contains.
Transformed Transforms this mesh and returns the result.
Triangle Retrieves a specific triangle.
Vertices Retrieves all vertices used to define this mesh. Intended for indexed access.
Visibility The visibility. (Inherited from GeometryObject ) GeometryObject
Name Description Inherited From
ComputeSurfaceArea Computes and returns the surface area of the mesh. The surface area is the sum of the areas of the constituent facets of the mesh.
Dispose Causes the object to release immediately any resources it may be utilizing. (Inherited from APIObject ) APIObject
Equals Determines whether the specified Object is equal to the current Object . (Inherited from GeometryObject ) Object
GetHashCode Gets the integer value of the geometry object as hash code (Inherited from GeometryObject ) GeometryObject
GetNormal Returns a normal unit vector at the given index.
GetNormals Returns all normals assigned to the mesh.
GetType Gets the Type of the current instance. (Inherited from Object ) Object
ToString Returns a string that represents the current object. (Inherited from Object ) Object