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BalusterPattern

Class
Description:
Baluster pattern class.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.Architecture.BalusterPattern
Syntax
public class BalusterPattern : IDisposable
BalusterPattern Class Members:
Name Description Inherited From
BreakPattern The condition which controls breaking baluster patterns distribution.
DistributionJustification Determines how baluster pattern distribution is justified.
EndSpace The extra space added after a whole baluster pattern.
ExcessLengthFillBalusterId The id of a Baluster family used to fill excess length, which is the extra space along the railing segment that cannot be filled with a pattern. If set to InvalidElementId, it will be the default - the id of the BaseRailingAttr containing the Baluster pattern.
ExcessLengthFillSpacing The value defines the spacing between each baluster instance inserted in the excess length.
IsValidObject Specifies whether the .NET object represents a valid Revit entity.
Length The length of the main baluster pattern.
PatternAngle The angle between neighboring railing segments which conditions breaking patterns distribution along a railing path.
Name Description Inherited From
Dispose Releases all resources used by the BalusterPattern
DuplicateBaluster Duplicates the baluster pointed by given index in the main baluster pattern.
Equals Determines whether the specified object is equal to the current object. (Inherited from Object ) Object
GetBaluster Gets information about the given baluster from the main baluster pattern.
GetBalusterCount Gets the number of balusters in the main baluster pattern definition.
GetHashCode Serves as the default hash function. (Inherited from Object ) Object
GetType Gets the Type of the current instance. (Inherited from Object ) Object
RemoveBaluster Removes a baluster from the main baluster pattern.
ToString Returns a string that represents the current object. (Inherited from Object ) Object