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IndexTriangle

Class
Description:
A triangle primitive consisting of three indices.
Remarks:
Indices of a triangle's vertices can be listed in either the clockwise or counterclockwise winding order, according to the triangle's orientation in space. A DirectContext3D triangle faces the viewer if its vertices are in counterclockwise order from the viewer's point of view.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.DirectContext3D.IndexPrimitive
    Autodesk.Revit.DB.DirectContext3D.IndexTriangle
Syntax
public class IndexTriangle : IndexPrimitive
IndexTriangle Class Members:
Name Description Inherited From
IndexTriangle Constructs the triangle primitive.
Name Description Inherited From
Index0 The index of the triangle's first vertex.
Index1 The index of the triangle's second vertex.
Index2 The index of the triangle's third vertex.
IsValidObject Specifies whether the .NET object represents a valid Revit entity. (Inherited from IndexPrimitive ) IndexPrimitive
Name Description Inherited From
Dispose (Inherited from IndexPrimitive ) IndexPrimitive
Equals Determines whether the specified object is equal to the current object. (Inherited from Object ) Object
GetHashCode Serves as the default hash function. (Inherited from Object ) Object
GetSizeInShortInts Gets the amount of storage that the primitive takes up in a buffer, measured in short integers.
GetType Gets the Type of the current instance. (Inherited from Object ) Object
ToString Returns a string that represents the current object. (Inherited from Object ) Object