Face.Triangulate
Method
Description:
Returns a triangular mesh approximation to the face.
Returns a triangular mesh approximation to the face.
Remarks:
Tolerance of approximation is defined internally by Revit to be adequate for display purposes.
Tolerance of approximation is defined internally by Revit to be adequate for display purposes.
Examples
private void TriangulateFace(Face face)
{
// Get mesh
Mesh mesh = face.Triangulate();
for (int i = 0; i < mesh.NumTriangles; i++)
{
MeshTriangle triangle = mesh.get_Triangle(i);
XYZ vertex1 = triangle.get_Vertex(0);
XYZ vertex2 = triangle.get_Vertex(1);
XYZ vertex3 = triangle.get_Vertex(2);
}
}