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Syntax
public class AssetProperty : IDisposable
AssetProperty Class Members:
Name Description Inherited From
IsReadOnly Identifies if the object is read-only or modifiable. If true, the object may not be modified. If false, the object's contents may be modified.
IsValidObject Specifies whether the .NET object represents a valid Revit entity.
Name Get the name of the AssetProperty
NumberOfConnectedProperties The number of currently connected properties.
Type Returns the type of the AssetProperty
Name Description Inherited From
AddConnectedAsset Adds a new connected asset attached to this asset property, if it allows it.
AddCopyAsConnectedAsset Makes a copy of the asset and connects it to this property.
Dispose Releases all resources used by the AssetProperty
Equals Determines whether the specified object is equal to the current object. (Inherited from Object ) Object
GetAllConnectedProperties Gets the list of the connected properties. Connected properties are the detachable properties of an AssetProperty. e.g. diffuse property can have texture as its connected property. It can also detach texture on runtime.
GetConnectedProperty Gets one connected property with specified index.
GetHashCode Serves as the default hash function. (Inherited from Object ) Object
GetSingleConnectedAsset Gets the single connected asset attached to this asset property, if it exists.
GetType Gets the Type of the current instance. (Inherited from Object ) Object
GetTypeName Get the name of the AssetProperty
IsEditable Check if property can be edited.
IsValidSchemaIdentifier Check that schema name is valid
RemoveConnectedAsset Removes the connected asset attached to this asset property if any.
ToString Returns a string that represents the current object. (Inherited from Object ) Object