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EffectInstance

Class
Description:
An effect instance that controls the appearance of geometry.
Remarks:
Each effect instance should be used with geometry of a matching vertex format. Only a subset of effect instance parameters is relevant to geometry of a particular vertex format. If the vertex format does not specify vertex color (VertexPosition or VertexPositionNormal) the following parameters should be set: If the vertex format specifies vertex normals (VertexPositionNormal or VertexPositionNormalColored) the following parameters should be set: If the vertex format specifies a color, then the geometry will be colored according to the color of each vertex. Otherwise, the geometry's color will come from the effect instance parameters. Similarly, the transparency parameter affects all of the geometry associated with the effect, while the transparency of the individual vertices can also be controlled via the transparency component of their colors.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.DirectContext3D.EffectInstance
Syntax
public class EffectInstance : IDisposable
EffectInstance Class Members:
Name Description Inherited From
EffectInstance Constructs the effect instance for geometry having the specified vertex format.
Name Description Inherited From
IsValidObject Specifies whether the .NET object represents a valid Revit entity.
Name Description Inherited From
Dispose Releases all resources used by the EffectInstance
Equals Determines whether the specified object is equal to the current object. (Inherited from Object ) Object
GetHashCode Serves as the default hash function. (Inherited from Object ) Object
GetType Gets the Type of the current instance. (Inherited from Object ) Object
IsValid Tests whether the effect instance is valid for rendering.
MatchesFormat Tests whether the effect instance is appropriate for the given vertex format.
SetAmbientColor Sets the ambient color parameter of the effect instance.
SetColor Sets the color parameter of the effect instance.
SetDiffuseColor Sets the diffuse color parameter of the effect instance.
SetEmissiveColor Sets the emissive color parameter of the effect instance.
SetGlossiness Sets the glossiness parameter of the effect instance.
SetSpecularColor Sets the specular color parameter of the effect instance.
SetTransparency Sets the transparency parameter of the effect instance.
ToString Returns a string that represents the current object. (Inherited from Object ) Object