RVTDocs.com
Namespace: Autodesk.Revit.DB

UV

Class
Description:
Object representing coordinates in 2-dimensional space.
Remarks:
Usually this means parameters on a surface. In actual use, it could be interpreted as either point or vector in 2-dimensional space.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.UV
Syntax
public class UV
UV Class Members:
Name Description Inherited From
UV() Creates a default UV with the values (0, 0).
UV(Double, Double) Creates a UV with the supplied coordinates.
Name Description Inherited From
BasisU The basis of the U axis.
BasisV The basis of the V axis.
Item
U Gets the first coordinate.
V Gets the second coordinate.
Zero The coordinate origin or zero 2-D vector.
Name Description Inherited From
Add Adds the specified 2-D vector to this 2-D vector and returns the result.
AngleTo Returns the angle between this vector and the specified vector.
CrossProduct The cross product of this 2-D vector and the specified 2-D vector.
DistanceTo Returns the distance from this 2-D point to the specified 2-D point.
Divide Divides this 2-D vector by the specified value and returns the result.
DotProduct The dot product of this 2-D vector and the specified 2-D vector.
Equals Determines whether the specified object is equal to the current object. (Inherited from Object ) Object
GetHashCode Serves as the default hash function. (Inherited from Object ) Object
GetLength The length of this 2-D vector.
GetType Gets the Type of the current instance. (Inherited from Object ) Object
IsAlmostEqualTo(UV) Determines whether this 2-D vector and the specified 2-D vector are the same within the tolerance (1.0e-09).
IsAlmostEqualTo(UV, Double) Determines whether this 2-D vector and the specified 2-D vector are the same within a specified tolerance.
IsUnitLength The boolean value indicates whether this 2-D vector is of unit length.
IsZeroLength The boolean value indicates whether this 2-D vector is a zero vector.
Multiply Multiplies this 2-D vector by the specified value and returns the result.
Negate Negates this 2-D vector.
Normalize Returns a new UV whose coordinates are the normalized values from this vector.
Subtract Subtracts the specified 2-D vector from this 2-D vector and returns the result.
ToString Gets formatted string showing (U, V) with values formatted to 9 decimal places. (Overrides Object . ToString () )
Name Description Inherited From
Addition(UV, UV) Adds the two specified 2-D vectors and returns the result.
Division(UV, Double) Divides the specified 2-D vector by the specified value.
Multiply(Double, UV) The product of the specified number and the specified 2-D vector.
Multiply(UV, Double) The product of the specified number and the specified 2-D vector.
Subtraction(UV, UV) Subtracts the two specified 2-D vectors and returns the result.
UnaryNegation(UV) Negates this 2-D vector and returns the result.