Namespace:
Autodesk.Revit.DB
SlabShapeEditor
Class
Description:
An object used for Slab Shape Editing.
An object used for Slab Shape Editing.
Remarks:
The SlabShapeEditor can be obtained from a slab object, such as a roof or floor.
The SlabShapeEditor can be obtained from a slab object, such as a roof or floor.
SlabShapeEditor Class Members:
Name | Description | Inherited From |
---|---|---|
IsEnabled | Identifies if the slab shape editing functionality is enabled. | |
IsValidObject | Specifies whether the .NET object represents a valid Revit entity. | |
SlabShapeCreases | All of the creases that can be edited. | |
SlabShapeVertices | All of the vertices that can be edited. |
Name | Description | Inherited From |
---|---|---|
AddPoint | Add a point to the element. | |
AddPoints | Add an array of points to the element. | |
AddSplitLine | Add a split line to the element. | |
CreateCreasesFromFoldingLines | Convert selected folding lines to split lines | |
DeletePoint | Delete a SlabShapeVertex from the element. | |
Dispose | Releases all resources used by the SlabShapeEditor | |
DrawPoint | Obsolete. Adds a point to the corresponding slab, roof or floor. | |
DrawSplitLine | Obsolete. Draws a split line on the corresponding slab, roof or floor. | |
Enable | Enables the slab shape editing functionality. | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object ) | Object |
GetHashCode | Serves as the default hash function. (Inherited from Object ) | Object |
GetType | Gets the Type of the current instance. (Inherited from Object ) | Object |
ModifySubElement(SlabShapeCrease, Double) | Manipulates the crease on the corresponding slab, roof or floor. | |
ModifySubElement(SlabShapeVertex, Double) | Manipulates the vertex on the corresponding slab, roof or floor. | |
PickSupport | Picks an element to support the slab. This method will define split lines and create constant bearing lines for the slab. | |
ResetSlabShape | Removes the modifications made during editing and resets the element geometry back to the unmodified state. | |
ToString | Returns a string that represents the current object. (Inherited from Object ) | Object |