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Namespace: Autodesk.Revit.DB

BoundingBoxUV

Class
Description:
A two-dimensional rectangle, parallel to the coordinate axes.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.BoundingBoxUV
Syntax
public class BoundingBoxUV : IDisposable
Examples
Document doc = application.ActiveUIDocument.Document;
FilteredElementCollector collector = new FilteredElementCollector(doc);
ICollection<Element> collection = collector.OfClass(typeof(Autodesk.Revit.DB.View)).ToElements();
foreach (Element element in collection)

{
    Autodesk.Revit.DB.View view = element as Autodesk.Revit.DB.View;
    if (null != view)
    {
        string messageInfo = "BoundingBoxUV : ";
        messageInfo += "\nView name : " + view.Name;
        BoundingBoxUV boundingBox = view.Outline;
        // Get max bounding box
        UV max = boundingBox.Max;
        messageInfo += "\nMax boundingbox : (" + max.U + "," + max.V + ")";
        // Get min bounding box
        UV min = boundingBox.Min;
        messageInfo += "\nMin boundingbox : (" + min.U + "," + min.V + ")";
        // Get bounds,
        // Use 0 for Min and 1 for Max
        UV bound = boundingBox.get_Bounds(0);
        messageInfo += "\nBoundingbox bounds : (" + bound.U + "," + bound.V + ")";
        TaskDialog.Show("Revit",messageInfo);
    }
}