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Namespace: Autodesk.Revit.DB

Solid

Class
Description:
A 3d solid.
Remarks:
A solid is defined by the faces and edges that form its boundary.
Inheritance Hierarchy:
System.Object
  Autodesk.Revit.DB.APIObject
    Autodesk.Revit.DB.GeometryObject
      Autodesk.Revit.DB.Solid
Syntax
public class Solid : GeometryObject
Examples
private void GetAndTransformSolidInfo(Application application, Element element, Options geoOptions)
{
    // Get geometry element of the selected element
    Autodesk.Revit.DB.GeometryElement geoElement = element.get_Geometry(geoOptions);

    // Get geometry object
    foreach (GeometryObject geoObject in geoElement)
    {
        // Get the geometry instance which contains the geometry information
        Autodesk.Revit.DB.GeometryInstance instance = geoObject as Autodesk.Revit.DB.GeometryInstance;
        if (null != instance)
        {
            foreach (GeometryObject instObj in instance.SymbolGeometry)
            {
                Solid solid = instObj as Solid;
                if (null == solid || 0 == solid.Faces.Size || 0 == solid.Edges.Size)
                {
                    continue;
                }

                Transform instTransform = instance.Transform;
                // Get the faces and edges from solid, and transform the formed points
                foreach (Face face in solid.Faces)
                {
                    Mesh mesh = face.Triangulate();
                    foreach (XYZ ii in mesh.Vertices)
                    {
                       XYZ point = ii;
                        XYZ transformedPoint = instTransform.OfPoint(point);
                    }
                }
                foreach (Edge edge in solid.Edges)
                {
                   foreach (XYZ ii in edge.Tessellate())
                    {
                       XYZ point = ii;
                        XYZ transformedPoint = instTransform.OfPoint(point);
                    }
                }
            }
        }
    }

}