ReferenceWithContext.Proximity
Description:
The proximity value to the ray's origin when the reference is returned by FindReferencesWithContextByDirection(XYZ, XYZ, View3D) or ReferenceIntersector.Find(XYZ, XYZ).
The proximity value to the ray's origin when the reference is returned by FindReferencesWithContextByDirection(XYZ, XYZ, View3D) or ReferenceIntersector.Find(XYZ, XYZ).
public double Proximity { get; }
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